Clock tower landmark
Environments496 tris
Pack of the Market Town kit Flagship kit A whole market town in one kit: painted buildings, stalls and wares, townsfolk, livestock and orchard trees, all at real metres on a 1 m grid, drawn from a five-colour warm palette with each part's base colour within ΔE 18 of one of the five.
Take Market Town from the table to your scene. Keep its record with it.
The stage must finish drawing before measurements, part switches and the ES module are available. If it cannot draw, reload or try a WebGL-enabled browser.
Save the ES module beside your scene. Its factory rebuilds this static snapshot, with the current knobs and visible parts already baked.
// Record: /api/kits/market-town
// Baked knobs: {}
import createPiece from "./market-town.mjs";
scene.add(createPiece());Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Export the exact object on the table, including its current knobs and visible parts. The binary scene is reloaded with GLTFLoader before your browser saves it.
// Record: /api/kits/market-town
// Baked knobs: {}
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const { scene: piece } = await new GLTFLoader().loadAsync("./market-town.glb");
scene.add(piece);Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Save the same ES module beside this component, then mount it inside your React Three Fiber Canvas. The snapshot is static, not an animated rig.
// Record: /api/kits/market-town
// Baked knobs: {}
import { useMemo } from "react";
import createPiece from "./market-town.mjs";
export function Piece() {
const object = useMemo(() => createPiece(), []);
return <primitive object={object} dispose={null} />;
}Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Export the GLB, save the file into your Godot project and let the editor import it. This is an import recipe, not a checked engine result.
# Record: /api/kits/market-town
# Baked knobs: {}
# Requires market-town.glb from the GLB file tab.
var piece = preload("res://models/market-town.glb").instantiate()
add_child(piece)Instructions; not yet tested on this engine · No engine import proof is claimed.
Export the GLB, place the file in StreamingAssets and install glTFast. Call this method from an existing MonoBehaviour; keep Unity's metre scale.
// Record: /api/kits/market-town
// Baked knobs: {}
// Requires market-town.glb from the GLB file tab.
async System.Threading.Tasks.Task LoadPiece() {
var gltf = new GLTFast.GltfImport();
var path = System.IO.Path.Combine(
UnityEngine.Application.streamingAssetsPath, "market-town.glb");
if (await gltf.Load(new System.Uri(path).AbsoluteUri))
await gltf.InstantiateMainSceneAsync(transform);
else UnityEngine.Debug.LogError("Meshsmiths import failed");
}Instructions; not yet tested on this engine · No engine import proof is claimed.
Read our brief, then ask the HTTP tool bridge for the record. The bridge handles tools/call; full MCP sessions and editor clients have not been tested.
BASE=""
# Preserve these knob values: {}
curl -fsS "$BASE/prompt.txt"
curl -fsS -X POST "$BASE/api/mcp" -H 'Content-Type: application/json' -d '{"jsonrpc":"2.0","id":1,"method":"tools/call","params":{"name":"get_kit","arguments":{"id":"market-town"}}}'Instructions; not yet tested on this engine · HTTP bridge only, not a full MCP client integration.
HTTP bridge documentation · Our agent brief · Read the real record
Snapshot exports keep current knobs and visibility, but not animations. Public inspection does not grant distribution rights. Read the licence.
Counted from the catalogue as this page loads.
$29
57 pieces · 595,541 triangles
Files ready All 57 pieces are uploaded and hash-checked: GLB · FBX 53/57 · USDZ 53/57 · Web GLB 53/57. Download from the order page and My Forge right after payment.
Each line below is re-checked by docs/flagship/check-flagship.mjs against the live catalogue; the script exits 1 if one stops holding.
Every part of the kit, 57 in all, with its triangle count and showcase tier.
Environments496 tris
Environments204 tris

Props6,996 tris

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Props12,166 tris

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Props11,956 tris
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Props9,930 tris

Props11,287 tris

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Characters14,522 tris

Characters17,531 tris

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Props9,600 tris

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Characters12,071 tris

Props18,564 tris

Props27,257 tris

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Props18,943 tris

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Environments928 tris

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Props9,546 tris