Workshop lantern
Props248 tris
4 m grid, one wear value, local colorways. Ships terrain.
Take Foundry yard from the table to your scene. Keep its record with it.
The stage must finish drawing before measurements, part switches and the ES module are available. If it cannot draw, reload or try a WebGL-enabled browser.
Save the ES module beside your scene. Its factory rebuilds this static snapshot, with the current knobs and visible parts already baked.
// Record: /api/kits/foundry-yard
// Baked knobs: {}
import createPiece from "./foundry-yard.mjs";
scene.add(createPiece());Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Export the exact object on the table, including its current knobs and visible parts. The binary scene is reloaded with GLTFLoader before your browser saves it.
// Record: /api/kits/foundry-yard
// Baked knobs: {}
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const { scene: piece } = await new GLTFLoader().loadAsync("./foundry-yard.glb");
scene.add(piece);Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Save the same ES module beside this component, then mount it inside your React Three Fiber Canvas. The snapshot is static, not an animated rig.
// Record: /api/kits/foundry-yard
// Baked knobs: {}
import { useMemo } from "react";
import createPiece from "./foundry-yard.mjs";
export function Piece() {
const object = useMemo(() => createPiece(), []);
return <primitive object={object} dispose={null} />;
}Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Export the GLB, save the file into your Godot project and let the editor import it. This is an import recipe, not a checked engine result.
# Record: /api/kits/foundry-yard
# Baked knobs: {}
# Requires foundry-yard.glb from the GLB file tab.
var piece = preload("res://models/foundry-yard.glb").instantiate()
add_child(piece)Instructions; not yet tested on this engine · No engine import proof is claimed.
Export the GLB, place the file in StreamingAssets and install glTFast. Call this method from an existing MonoBehaviour; keep Unity's metre scale.
// Record: /api/kits/foundry-yard
// Baked knobs: {}
// Requires foundry-yard.glb from the GLB file tab.
async System.Threading.Tasks.Task LoadPiece() {
var gltf = new GLTFast.GltfImport();
var path = System.IO.Path.Combine(
UnityEngine.Application.streamingAssetsPath, "foundry-yard.glb");
if (await gltf.Load(new System.Uri(path).AbsoluteUri))
await gltf.InstantiateMainSceneAsync(transform);
else UnityEngine.Debug.LogError("Meshsmiths import failed");
}Instructions; not yet tested on this engine · No engine import proof is claimed.
Read our brief, then ask the HTTP tool bridge for the record. The bridge handles tools/call; full MCP sessions and editor clients have not been tested.
BASE=""
# Preserve these knob values: {}
curl -fsS "$BASE/prompt.txt"
curl -fsS -X POST "$BASE/api/mcp" -H 'Content-Type: application/json' -d '{"jsonrpc":"2.0","id":1,"method":"tools/call","params":{"name":"get_kit","arguments":{"id":"foundry-yard"}}}'Instructions; not yet tested on this engine · HTTP bridge only, not a full MCP client integration.
HTTP bridge documentation · Our agent brief · Read the real record
Snapshot exports keep current knobs and visibility, but not animations. Public inspection does not grant distribution rights. Read the licence.
Only what is counted or checked for this kit is listed here.
Every part of the kit, 95 in all, with its triangle count and showcase tier.
Props248 tris
Props312 tris
Props404 tris
Props356 tris
Environments892 tris
Environments734 tris
Environments236 tris
Environments364 tris
Environments460 tris
Environments248 tris
Environments332 tris
Environments452 tris
Environments620 tris
Environments168 tris
Environments224 tris
Environments168 tris
Environments152 tris
Environments368 tris
Environments308 tris
Props252 tris
Props460 tris
Environments380 tris
Props164 tris
Environments912 tris
Props1,036 tris
Environments284 tris
Environments632 tris
Props264 tris
Environments472 tris
Props384 tris
Props412 tris
Props292 tris
Props436 tris
Props244 tris
Props184 tris
Props352 tris
Props228 tris
Props752 tris
Props436 tris
Props584 tris
Props316 tris
Props244 tris
Props2,212 tris
Props972 tris
Props1,664 tris
Props596 tris
Props792 tris
Props944 tris
Props816 tris
Props1,820 tris
Props1,032 tris
Props992 tris
Props888 tris
Props840 tris
Props748 tris
Props1,028 tris
Props1,308 tris
Props1,456 tris
Props2,804 tris
Props992 tris
Environments1,660 tris
Props1,284 tris
Props1,052 tris
Props1,328 tris
Props1,668 tris
Props1,424 tris
Props1,196 tris
Props1,296 tris
Props868 tris
Props664 tris
Props892 tris
Props1,016 tris
Props824 tris
Props1,680 tris
Props768 tris
Props544 tris
Props372 tris
Props1,116 tris
Props956 tris
Props992 tris
Props2,400 tris
Props648 tris
Props708 tris
Props920 tris
Props664 tris
Props1,264 tris
Props1,936 tris
Props444 tris
Props240 tris
Props1,072 tris

Props10,816 tris

Props22,628 tris

Props9,596 tris

Props11,239 tris

Characters12,071 tris