Pointed arcade bay
Environments260 tris
A monastic cloister on a 2 m grid: covered walks, chapter house, chapel fittings, garden courts and precinct walls in warm limestone and dark oak.
Take Abbey cloister from the table to your scene. Keep its record with it.
The stage must finish drawing before measurements, part switches and the ES module are available. If it cannot draw, reload or try a WebGL-enabled browser.
Save the ES module beside your scene. Its factory rebuilds this static snapshot, with the current knobs and visible parts already baked.
// Record: /api/kits/abbey-cloister
// Baked knobs: {}
import createPiece from "./abbey-cloister.mjs";
scene.add(createPiece());Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Export the exact object on the table, including its current knobs and visible parts. The binary scene is reloaded with GLTFLoader before your browser saves it.
// Record: /api/kits/abbey-cloister
// Baked knobs: {}
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
const { scene: piece } = await new GLTFLoader().loadAsync("./abbey-cloister.glb");
scene.add(piece);Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Save the same ES module beside this component, then mount it inside your React Three Fiber Canvas. The snapshot is static, not an animated rig.
// Record: /api/kits/abbey-cloister
// Baked knobs: {}
import { useMemo } from "react";
import createPiece from "./abbey-cloister.mjs";
export function Piece() {
const object = useMemo(() => createPiece(), []);
return <primitive object={object} dispose={null} />;
}Instructions; not yet tested on this engine · The check covers this configuration's GLB geometry in three.js, shared by R3F; not a framework render or an animated rig.
Export the GLB, save the file into your Godot project and let the editor import it. This is an import recipe, not a checked engine result.
# Record: /api/kits/abbey-cloister
# Baked knobs: {}
# Requires abbey-cloister.glb from the GLB file tab.
var piece = preload("res://models/abbey-cloister.glb").instantiate()
add_child(piece)Instructions; not yet tested on this engine · No engine import proof is claimed.
Export the GLB, place the file in StreamingAssets and install glTFast. Call this method from an existing MonoBehaviour; keep Unity's metre scale.
// Record: /api/kits/abbey-cloister
// Baked knobs: {}
// Requires abbey-cloister.glb from the GLB file tab.
async System.Threading.Tasks.Task LoadPiece() {
var gltf = new GLTFast.GltfImport();
var path = System.IO.Path.Combine(
UnityEngine.Application.streamingAssetsPath, "abbey-cloister.glb");
if (await gltf.Load(new System.Uri(path).AbsoluteUri))
await gltf.InstantiateMainSceneAsync(transform);
else UnityEngine.Debug.LogError("Meshsmiths import failed");
}Instructions; not yet tested on this engine · No engine import proof is claimed.
Read our brief, then ask the HTTP tool bridge for the record. The bridge handles tools/call; full MCP sessions and editor clients have not been tested.
BASE=""
# Preserve these knob values: {}
curl -fsS "$BASE/prompt.txt"
curl -fsS -X POST "$BASE/api/mcp" -H 'Content-Type: application/json' -d '{"jsonrpc":"2.0","id":1,"method":"tools/call","params":{"name":"get_kit","arguments":{"id":"abbey-cloister"}}}'Instructions; not yet tested on this engine · HTTP bridge only, not a full MCP client integration.
HTTP bridge documentation · Our agent brief · Read the real record
Snapshot exports keep current knobs and visibility, but not animations. Public inspection does not grant distribution rights. Read the licence.
Only what is counted or checked for this kit is listed here.
Every part of the kit, 103 in all, with its triangle count and showcase tier.
Environments260 tris
Environments204 tris
Environments300 tris
Environments264 tris
Environments164 tris
Environments260 tris
Environments104 tris
Props268 tris
Props204 tris
Environments200 tris
Environments72 tris
Environments60 tris
Environments96 tris
Environments308 tris
Environments396 tris
Environments252 tris
Environments212 tris
Environments316 tris
Environments760 tris
Props584 tris
Environments456 tris
Environments256 tris
Environments152 tris
Environments256 tris
Environments196 tris
Environments76 tris
Environments72 tris
Environments276 tris
Environments740 tris
Environments752 tris
Environments520 tris
Environments656 tris
Props624 tris
Environments520 tris
Environments336 tris
Environments196 tris
Environments636 tris
Environments744 tris
Environments188 tris
Environments548 tris
Environments324 tris
Environments276 tris
Environments420 tris
Environments288 tris
Environments164 tris
Environments96 tris
Environments192 tris
Environments148 tris
Environments328 tris
Props228 tris
Props508 tris
Props316 tris
Props444 tris
Props356 tris
Props392 tris
Environments448 tris
Environments312 tris
Props360 tris
Props156 tris
Props212 tris
Props276 tris
Props364 tris
Props300 tris
Props644 tris
Props512 tris
Props700 tris
Environments140 tris
Environments96 tris
Props212 tris
Props320 tris
Props420 tris
Props508 tris
Props944 tris
Environments300 tris
Props640 tris
Environments188 tris
Props532 tris
Props272 tris
Environments896 tris
Environments408 tris
Environments1,040 tris
Environments276 tris
Props320 tris
Props300 tris
Props668 tris
Environments300 tris
Environments520 tris
Environments284 tris
Props1,180 tris
Environments608 tris

Props8,900 tris

Props9,600 tris

Props9,118 tris

Props8,802 tris

Props10,918 tris

Props9,337 tris

Props11,136 tris

Props11,617 tris

Props10,113 tris

Props12,085 tris

Props8,380 tris

Props10,081 tris

Props10,576 tris