{"id":"fortress-signal-bastion","title":"Fortress signal bastion","line":"Environments","status":"published","blurb":"Pale limestone, warm dark oak, slate steel, faded red cloth and bronze build a historic signal station: a semaphore tower, open beacon, shutter telegraph, flag hoists, observation gear, message office and weather instruments.","parts":[{"id":"fortress-signal-tower","title":"Semaphore signal tower","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-tower","kit":"fortress-signal-bastion","blurb":"Landmark fifteen-metre limestone tower: stepped doorway, open four-pier lantern stage, parapeted roof and a pivoted regulator semaphore on a cleated mast.","triangles":636,"size_m":{"x":4.856558977080699,"y":16.63472634208346,"z":5.5},"palette":["#8A7F63","#B7A985","#D9CFB4","#4A3220","#3A4148","#6B4A2F","#5C6670","#2B2F34","#8A653D","#B99B6B","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-scarp-wall","title":"Corded bastion scarp","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-scarp-wall","kit":"fortress-signal-bastion","blurb":"Four-metre bastion scarp on a footing, with a rounded cordon roll, rampart deck, sloped-top parapet, rear curb and two drip spouts.","triangles":128,"size_m":{"x":4.1,"y":4.501630015330107,"z":2.1},"palette":["#8A7F63","#D9CFB4","#B7A985"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-salient","title":"Bastion salient bartizan","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-salient","kit":"fortress-signal-bastion","blurb":"Pointed bastion corner of two raking walls with cordons, a decked wall walk and a corbelled round bartizan entered by a framed oak door.","triangles":304,"size_m":{"x":5.6904177691204225,"y":6.760000000000001,"z":3.681812056099769},"palette":["#8A7F63","#D9CFB4","#B7A985","#9C7430","#4A3220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-parapet-embrasure","title":"Sighting parapet embrasure","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-parapet-embrasure","kit":"fortress-signal-bastion","blurb":"Four-metre parapet split by a splayed open embrasure, with a stone sighting sill, bronze bearing plate, coping and a rear firing step.","triangles":152,"size_m":{"x":4.1,"y":1.8499999999999999,"z":1.55},"palette":["#8A7F63","#D9CFB4","#B7A985","#9C7430","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-operator-cabin","title":"Telegraph keeper's cabin","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-operator-cabin","kit":"fortress-signal-bastion","blurb":"Gabled limestone cabin with an open door, shuttered real window, tie-beamed roof, closed gables, ridge ventilator and a stove chimney.","triangles":324,"size_m":{"x":5.5,"y":5.15,"z":4.2970205614730315},"palette":["#8A7F63","#D9CFB4","#B7A985","#6B4A2F","#4A3220","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-receiving-office","title":"Dispatch receiving office","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-receiving-office","kit":"fortress-signal-bastion","blurb":"Gabled office with an open door under a hood, a real counter hatch with propped flap and shelf, tie-beamed roof, closed gables and a ridge vent.","triangles":324,"size_m":{"x":6.1,"y":5.54,"z":4.998545994111199},"palette":["#8A7F63","#D9CFB4","#8A653D","#6B4A2F","#4A3220","#B7A985","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-pigeon-loft","title":"Courier pigeon loft","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-pigeon-loft","kit":"fortress-signal-bastion","blurb":"Raised timber loft on four posts with a slatted landing board, three entry holes framed by bars, an octagonal cap roof and a fixed ladder.","triangles":336,"size_m":{"x":3,"y":5.25,"z":3},"palette":["#4A3220","#6B4A2F","#8A653D","#8A7F63","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-lookout-booth","title":"Timber lookout booth","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-lookout-booth","kit":"fortress-signal-bastion","blurb":"Boarded sentry booth on a stone sill with an open doorway, a real viewing slot, inside bench and a pent roof on projecting bearers.","triangles":168,"size_m":{"x":1.8,"y":2.729352639081613,"z":1.9975884924366245},"palette":["#8A7F63","#6B4A2F","#4A3220","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-fuel-shed","title":"Beacon fuel shed","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-fuel-shed","kit":"fortress-signal-bastion","blurb":"Open-fronted lean-to of stone back and side walls on a paved floor, posted front beam, tie joists and pent roof over stacked brushwood bundles.","triangles":344,"size_m":{"x":4,"y":3.1117504760069012,"z":2.8883715627739557},"palette":["#8A7F63","#D9CFB4","#4A3220","#6B4A2F","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-courier-loggia","title":"Courier waiting loggia","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-courier-loggia","kit":"fortress-signal-bastion","blurb":"Three-bay open stone loggia: square piers on a raised floor, lintels and back wall, stone benches and a closed-gable tiled roof with tie beams.","triangles":228,"size_m":{"x":5,"y":4.4214213562373095,"z":3.053350647362943},"palette":["#8A7F63","#D9CFB4","#B7A985","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-beacon-platform","title":"Stepped beacon platform","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-beacon-platform","kit":"fortress-signal-bastion","blurb":"Round limestone beacon drum with a three-step stair, coping roll, hearth slab, post-mounted iron fire basket of laid logs and two tied faggots ready on the deck.","triangles":800,"size_m":{"x":4,"y":5.1,"z":5.2},"palette":["#D9CFB4","#B7A985","#8A7F63","#2B2F34","#3A4148","#4A3220","#D97B2E","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-beacon-pole","title":"Pole beacon fire cage","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-beacon-pole","kit":"fortress-signal-bastion","blurb":"Seven-metre oak beacon pole in a stone socket with cleat steps, raking struts and an iron fire cage of six bars, ring and brushwood load at the head.","triangles":432,"size_m":{"x":2.169979876196327,"y":8.214641016151377,"z":1.2},"palette":["#8A7F63","#4A3220","#6B4A2F","#2B2F34","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-faggot-stack","title":"Brushwood faggot stack","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-faggot-stack","kit":"fortress-signal-bastion","blurb":"Six bound brushwood faggots stacked in a pyramid on two oak bearers, the crown bundle tied at both ends.","triangles":504,"size_m":{"x":2.2,"y":1.32,"z":1.4},"palette":["#4A3220","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-log-crib","title":"Split-log fuel crib","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-log-crib","kit":"fortress-signal-bastion","blurb":"Square log crib of notched oak rails on a stone pad, filled with split billets and capped by a sloped board cover.","triangles":228,"size_m":{"x":1.9,"y":1.5857910275228189,"z":1.9003164174925105},"palette":["#8A7F63","#4A3220","#6B4A2F","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-faggot-barrow","title":"Faggot barrow","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-faggot-barrow","kit":"fortress-signal-bastion","blurb":"Single-wheeled oak barrow with spoked axle, legs, raised side rails and two lashed faggots on the bed.","triangles":356,"size_m":{"x":0.62,"y":0.95,"z":2.15},"palette":["#4A3220","#2B2F34","#6B4A2F","#8A653D","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-binding-horse","title":"Faggot binding horse","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-binding-horse","kit":"fortress-signal-bastion","blurb":"Splayed-leg binding bench with a forked cradle holding a brushwood bundle, a pivoted twisting lever and a coil of binding withy.","triangles":304,"size_m":{"x":1.8,"y":1.5887670263063627,"z":0.4968095661645067},"palette":["#6B4A2F","#4A3220","#C9A95C","#2B2F34","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-saw-horse","title":"Log saw horse with bucksaw","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-saw-horse","kit":"fortress-signal-bastion","blurb":"Crossed-leg oak saw horse cradling a log, with a framed bucksaw resting in the cut and a sawdust board beneath.","triangles":164,"size_m":{"x":1.4,"y":1.51,"z":0.9},"palette":["#8A653D","#4A3220","#6B4A2F","#5C6670","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-bellows-trestle","title":"Beacon bellows trestle","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-bellows-trestle","kit":"fortress-signal-bastion","blurb":"Great leather bellows on a pivot trestle, with oak boards, bronze nozzle, iron hinge pin and a rocking handle on a fulcrum post.","triangles":144,"size_m":{"x":1.01,"y":1.3469102919512008,"z":1.949430129045427},"palette":["#4A3220","#6B4A2F","#7C352C","#2B2F34","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-fire-tool-rack","title":"Beacon fire-tool rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-fire-tool-rack","kit":"fortress-signal-bastion","blurb":"Two-post iron-banded rack on a stone kerb hanging a long fire rake, a hooked poker, a shovel and a birch beater by their eyes.","triangles":804,"size_m":{"x":1.8,"y":2.2,"z":0.4},"palette":["#8A7F63","#4A3220","#2B2F34","#6B4A2F","#3A4148","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-ash-bin","title":"Lidded ash bin","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-ash-bin","kit":"fortress-signal-bastion","blurb":"Open stone-walled ash bin with a raised iron lid on hinges, a grey ash bed below the rim and a short-handled ash shovel.","triangles":192,"size_m":{"x":1.2000000000000002,"y":1.6584765325471686,"z":1.2563619666636838},"palette":["#8A7F63","#D9CFB4","#3A4148","#2B2F34","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-cistern-pump","title":"Fire-watch cistern pump","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-cistern-pump","kit":"fortress-signal-bastion","blurb":"Stone cistern with an open trough of real walls, a cast pump barrel on the kerb, pivoted handle, spout and a hooped bucket.","triangles":388,"size_m":{"x":1.6,"y":1.9639028633038087,"z":2.0459966932984353},"palette":["#D9CFB4","#8A7F63","#5C6670","#3A4148","#2B2F34","#4A3220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-ember-carrier","title":"Ember carrier stand","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-ember-carrier","kit":"fortress-signal-bastion","blurb":"Hooked oak stand hanging a lidded iron ember pot by its bail, with a pierced lid, foot drip plate and spare carrying tongs.","triangles":392,"size_m":{"x":0.7,"y":1.52,"z":0.73},"palette":["#8A7F63","#4A3220","#6B4A2F","#2B2F34","#3A4148","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-shutter-telegraph","title":"Six-shutter telegraph frame","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-shutter-telegraph","kit":"fortress-signal-bastion","blurb":"Braced two-bay frame with six oak shutters pivoting on three iron axles, some opened flat, and a six-lever bench whose cords run to the crossbar.","triangles":636,"size_m":{"x":2.6,"y":5.725,"z":2.1},"palette":["#8A7F63","#4A3220","#6B4A2F","#2B2F34","#8A653D","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-flag-hoist-mast","title":"Gaffed flag hoist mast","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-flag-hoist-mast","kit":"fortress-signal-bastion","blurb":"Guyed eight-metre mast on a stone step with a crossyard, two halyards belayed to cleat posts and a hoist of three code flags.","triangles":372,"size_m":{"x":3,"y":8.23,"z":4},"palette":["#8A7F63","#4A3220","#6B4A2F","#2B2F34","#B99B6B","#A2493D","#D9CFB4","#7C352C","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-heliograph","title":"Tripod heliograph","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-heliograph","kit":"fortress-signal-bastion","blurb":"Polished steel signalling mirror trunnioned in a bronze fork on a tripod, with a sighting rod, keyed shutter vanes on a second stand and a key lever.","triangles":248,"size_m":{"x":0.8119430931160218,"y":1.6466004474928895,"z":1.3409464856385285},"palette":["#4A3220","#6E5220","#9C7430","#2B2F34","#5C6670","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-lamp","title":"Shuttered signal lamp pedestal","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-lamp","kit":"fortress-signal-bastion","blurb":"Iron lamp housing on a turned oak pedestal with a louvred front shutter, side key lever, chimney cowl and rear access door.","triangles":188,"size_m":{"x":0.62,"y":1.94,"z":0.62708894094072},"palette":["#4A3220","#6B4A2F","#2B2F34","#3A4148","#9C7430","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-disc-post","title":"Turning disc signal post","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-disc-post","kit":"fortress-signal-bastion","blurb":"Tall oak post carrying a red-faced disc on a vertical spindle in two bearings, turned by a crank and rod from a ground lever box.","triangles":324,"size_m":{"x":0.92,"y":4.2,"z":1.0398520275426673},"palette":["#8A7F63","#4A3220","#2B2F34","#3A4148","#A2493D","#D9CFB4","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-manipulator","title":"Semaphore manipulator console","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-manipulator","kit":"fortress-signal-bastion","blurb":"Operator's working model of the tower regulator: a pivoted bar and two indicator handles on an oak column, with cord pulleys feeding a floor trunk.","triangles":264,"size_m":{"x":1.2553297613819971,"y":1.7779164040713276,"z":0.8},"palette":["#4A3220","#6B4A2F","#9C7430","#8A653D","#2B2F34","#6E5220","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-hand-flag-stand","title":"Hand signal flag stand","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-hand-flag-stand","kit":"fortress-signal-bastion","blurb":"Footed oak stand with a forked holder rail carrying three pairs of short-staffed hand flags in red and pale cloth.","triangles":324,"size_m":{"x":1.2,"y":1.31,"z":0.66},"palette":["#4A3220","#6B4A2F","#8A653D","#A2493D","#D9CFB4"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-daymark-frame","title":"Station daymark frame","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-daymark-frame","kit":"fortress-signal-bastion","blurb":"Tall braced frame of two posts and battens bearing the station's painted red-and-pale lozenge daymark, seen by neighbouring stations.","triangles":132,"size_m":{"x":2.7,"y":4.5,"z":1.184137938457205},"palette":["#8A7F63","#4A3220","#6B4A2F","#D9CFB4","#A2493D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-telescope-pillar","title":"Pillar-mounted spyglass","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-telescope-pillar","kit":"fortress-signal-bastion","blurb":"Bronze-capped stone pillar carrying a long brass spyglass in a yoke on an iron trunnion, with objective hood and eyepiece.","triangles":228,"size_m":{"x":1.4,"y":2.0609555034299816,"z":1.6590984891932292},"palette":["#8A7F63","#D9CFB4","#6E5220","#9C7430","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-alidade-pedestal","title":"Bearing alidade pedestal","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-alidade-pedestal","kit":"fortress-signal-bastion","blurb":"Octagonal stone pedestal with an engraved bronze compass circle, a central pin and a pivoted sight rule with two folding vanes.","triangles":288,"size_m":{"x":1.2,"y":1.37,"z":1.2},"palette":["#8A7F63","#D9CFB4","#9C7430","#6E5220","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-horizon-board","title":"Horizon panorama board","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-horizon-board","kit":"fortress-signal-bastion","blurb":"Three angled boards on posts painted with the skyline profile and bearing ticks, used to name the neighbouring stations in view.","triangles":192,"size_m":{"x":3.4,"y":1.56,"z":0.4383454506823346},"palette":["#4A3220","#8A653D","#3A4148","#7C352C","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-relay-chart-table","title":"Relay route chart table","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-relay-chart-table","kit":"fortress-signal-bastion","blurb":"Square chart table with a pinned route map, red cords stretched between station pins, parallel rule and bronze chart weights.","triangles":300,"size_m":{"x":1.4,"y":0.99,"z":1.4},"palette":["#6B4A2F","#4A3220","#C9A95C","#9C7430","#A2493D","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-log-lectern","title":"Signal log lectern","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-log-lectern","kit":"fortress-signal-bastion","blurb":"Standing pedestal lectern with a sloped desk, chained signal log, ledge, inkpot well and a footrail on cross feet.","triangles":140,"size_m":{"x":0.8,"y":1.398898529806196,"z":0.8},"palette":["#4A3220","#6B4A2F","#7C352C","#2B2F34","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-chart-case","title":"Chart roll case","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-chart-case","kit":"fortress-signal-bastion","blurb":"Tall oak case on a plinth with twelve square bins of rolled charts, a hinged sloping top desk and an index slate.","triangles":336,"size_m":{"x":1.3,"y":2.124629097300486,"z":0.6421632720746453},"palette":["#4A3220","#6B4A2F","#C9A95C","#D9CFB4","#8A653D","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-regulator-clock","title":"Station regulator clock","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-regulator-clock","kit":"fortress-signal-bastion","blurb":"Long-case regulator clock in dark oak with a bronze dial and bezel, open pendulum trunk showing rod and bob, and a hooded top.","triangles":296,"size_m":{"x":0.7,"y":2.3,"z":0.5173205080756887},"palette":["#4A3220","#3A4148","#9C7430","#6B4A2F","#D9CFB4","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-pillar-sundial","title":"Pillar sundial","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-pillar-sundial","kit":"fortress-signal-bastion","blurb":"Baluster limestone pillar on two steps with a bronze dial plate, hour ring and a raking gnomon set to the meridian.","triangles":336,"size_m":{"x":1.2,"y":1.4772299325002232,"z":1.2},"palette":["#8A7F63","#B7A985","#D9CFB4","#9C7430","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-meridian-mark","title":"Meridian mark stone","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-meridian-mark","kit":"fortress-signal-bastion","blurb":"Dressed limestone obelisk on a plinth bearing a bronze slit target plate and cap, set out as the station's true-north mark.","triangles":76,"size_m":{"x":0.9,"y":2.4000000000000004,"z":0.9},"palette":["#8A7F63","#D9CFB4","#B7A985","#9C7430","#2B2F34","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-observation-stage","title":"Raised observation stage","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-observation-stage","kit":"fortress-signal-bastion","blurb":"Four-legged oak stage at 2.4 m with cross bracing, plank deck, railings on three sides, a telescope rest rail and a stair-ladder.","triangles":312,"size_m":{"x":2.1,"y":3.61,"z":3.053564183581247},"palette":["#4A3220","#6B4A2F","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-lookout-chair","title":"High lookout chair","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-lookout-chair","kit":"fortress-signal-bastion","blurb":"Tall oak watch chair on splayed legs with a footboard rung, slatted back, arms and a faded red seat pad for seeing over the parapet.","triangles":192,"size_m":{"x":0.7994004331984358,"y":1.9399999999999995,"z":0.8397996342928145},"palette":["#4A3220","#6B4A2F","#A2493D","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-bell-cote","title":"Stone signal bell cote","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-bell-cote","kit":"fortress-signal-bastion","blurb":"Freestanding gabled limestone wall pierced by a real bell opening, with a bronze bell on an oak headstock and pins, a sally rope and a stepped base.","triangles":304,"size_m":{"x":2.4,"y":5.75,"z":1.2},"palette":["#8A7F63","#D9CFB4","#B7A985","#6E5220","#6B4A2F","#2B2F34","#9C7430","#B99B6B","#A2493D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-hand-bell-shelf","title":"Courier hand bell shelf","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-hand-bell-shelf","kit":"fortress-signal-bastion","blurb":"Two-shelf wall rack on a footed frame holding four turned-handle bronze hand bells, with a bell tally board.","triangles":252,"size_m":{"x":1.2,"y":1.465,"z":0.4},"palette":["#4A3220","#6B4A2F","#8A653D","#9C7430","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-alarm-triangle","title":"Alarm triangle gallows","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-alarm-triangle","kit":"fortress-signal-bastion","blurb":"Oak gallows on a stone foot hanging a forged iron triangle by a chain link, with its striker rod on a hook.","triangles":272,"size_m":{"x":0.8,"y":2.46,"z":1.2200000000000002},"palette":["#8A7F63","#4A3220","#6B4A2F","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-speaking-trumpet","title":"Speaking trumpet rest","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-speaking-trumpet","kit":"fortress-signal-bastion","blurb":"Post rest with a padded cradle holding a long flared bronze speaking trumpet, its mouthpiece toward the operator and a stone foot.","triangles":240,"size_m":{"x":0.6,"y":1.78,"z":1.4373205080756888},"palette":["#8A7F63","#4A3220","#6B4A2F","#7C352C","#9C7430","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-flag-locker","title":"Signal flag locker","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-flag-locker","kit":"fortress-signal-bastion","blurb":"Low oak locker of twelve open bins, each with a rolled code flag and a lettered slip, under a lid desk on bracket feet.","triangles":460,"size_m":{"x":1.65,"y":1.0699999999999998,"z":0.62},"palette":["#4A3220","#6B4A2F","#A2493D","#7C352C","#8A653D","#D9CFB4"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-belaying-rail","title":"Halyard belaying rail","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-belaying-rail","kit":"fortress-signal-bastion","blurb":"Two-post oak fife rail on a stone kerb with eight turned belaying pins, three coiled halyards hung on them and a fid.","triangles":752,"size_m":{"x":1.8,"y":1.4,"z":0.5},"palette":["#8A7F63","#4A3220","#6B4A2F","#8A653D","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-flag-bending-table","title":"Flag bending table","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-flag-bending-table","kit":"fortress-signal-bastion","blurb":"Long trestle table where a code flag lies spread with its hoist rope, wooden toggles and a sewing palm, beside a folded spare.","triangles":192,"size_m":{"x":2,"y":0.9500000000000001,"z":1.24},"palette":["#8A653D","#4A3220","#A2493D","#D9CFB4","#B99B6B","#7C352C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-flag-drying-line","title":"Flag drying line","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-flag-drying-line","kit":"fortress-signal-bastion","blurb":"Two forked posts on stone feet carrying a taut line hung with four wet code flags held by wooden pegs.","triangles":176,"size_m":{"x":3.6,"y":2.0999999999999996,"z":0.4},"palette":["#8A7F63","#4A3220","#B99B6B","#A2493D","#D9CFB4","#7C352C","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-flag-repair-frame","title":"Flag repair frame","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-flag-repair-frame","kit":"fortress-signal-bastion","blurb":"Upright stretching frame on trestle feet holding a torn flag laced taut for patching, with a seat stool and a thread box.","triangles":144,"size_m":{"x":1.7200000000000002,"y":1.92,"z":1.275},"palette":["#4A3220","#6B4A2F","#A2493D","#D9CFB4","#B99B6B","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-halyard-reels","title":"Halyard reel stand","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-halyard-reels","kit":"fortress-signal-bastion","blurb":"Low A-ended oak stand carrying three large flanged reels of spare halyard on a common iron axle, with a cutting block.","triangles":316,"size_m":{"x":1.9000000000000001,"y":0.9099999999999999,"z":1.05},"palette":["#4A3220","#6B4A2F","#2B2F34","#B99B6B","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-sorting-rack","title":"Dispatch sorting rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-sorting-rack","kit":"fortress-signal-bastion","blurb":"Counter-height open rack of fifteen pigeonholes labelled by station, on four legs with a sorting shelf and sorted message bundles.","triangles":252,"size_m":{"x":1.5,"y":1.965,"z":0.5},"palette":["#4A3220","#8A653D","#6B4A2F","#D9CFB4","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-register-desk","title":"Dispatch register desk","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-register-desk","kit":"fortress-signal-bastion","blurb":"Clerk's slope-top desk on legs with a ledger open at the day's entries, receipt spike, inkstand with quills and a counter bell.","triangles":248,"size_m":{"x":1.2,"y":1.3008946621740074,"z":0.65},"palette":["#4A3220","#6B4A2F","#8A653D","#D9CFB4","#7C352C","#6E5220","#2B2F34","#9C7430","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-post-box","title":"Stone message drop box","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-post-box","kit":"fortress-signal-bastion","blurb":"Squat limestone pillar box with a hooded slot, bronze collection plate and a locked iron door at the back on a stepped plinth.","triangles":176,"size_m":{"x":0.8,"y":1.5699999999999998,"z":0.8},"palette":["#8A7F63","#D9CFB4","#B7A985","#6E5220","#2B2F34","#9C7430","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-mounting-block","title":"Courier mounting block","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-mounting-block","kit":"fortress-signal-bastion","blurb":"Three-step limestone mounting block for dispatch riders, with an iron tie ring hanging from a staple on its back face.","triangles":192,"size_m":{"x":1.6,"y":0.9,"z":1.2673205080756889},"palette":["#D9CFB4","#B7A985","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-pouch-rack","title":"Dispatch pouch rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-pouch-rack","kit":"fortress-signal-bastion","blurb":"Posted rail with five pegs hanging leather dispatch pouches and straps, above a slatted shelf for outgoing bags.","triangles":364,"size_m":{"x":2.2,"y":1.7999999999999998,"z":0.4},"palette":["#4A3220","#6B4A2F","#8A653D","#7C352C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-pigeon-basket","title":"Pigeon carrying basket","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-pigeon-basket","kit":"fortress-signal-bastion","blurb":"Lidded wicker carrying basket with a barred front, carry handle and shoulder strap, set on a low oak stand.","triangles":252,"size_m":{"x":0.8,"y":0.82,"z":0.5},"palette":["#4A3220","#8A653D","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-canister-bench","title":"Pigeon canister bench","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-canister-bench","kit":"fortress-signal-bastion","blurb":"Small work bench with a rack of brass message canisters, a slip-rolling board, leg-band tray and a cord-tied canister ready to fit.","triangles":320,"size_m":{"x":1,"y":0.95,"z":0.5},"palette":["#4A3220","#6B4A2F","#9C7430","#D9CFB4","#C9A95C","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-voice-pipe","title":"Speaking tube pedestal","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-voice-pipe","kit":"fortress-signal-bastion","blurb":"Bronze speaking tube rising from a stone floor collar to a flared mouthpiece with a hinged whistle cap on a chain, braced by a wall stay.","triangles":240,"size_m":{"x":0.5,"y":1.592970959637697,"z":0.8388264109588686},"palette":["#8A7F63","#9C7430","#6E5220","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-code-dial","title":"Code dial stand","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-code-dial","kit":"fortress-signal-bastion","blurb":"Cipher dial on a lectern stand: a fixed bronze letter ring around a turning oak disc with a pointer and knob, on an iron spindle.","triangles":336,"size_m":{"x":0.7,"y":1.7417557763604954,"z":0.5},"palette":["#4A3220","#6B4A2F","#9C7430","#8A653D","#2B2F34","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-copying-press","title":"Dispatch copying press","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-copying-press","kit":"fortress-signal-bastion","blurb":"Iron screw copying press on a cast stand: arched frame, platen, bed, screw with a ball-ended bar and a damp copy book.","triangles":308,"size_m":{"x":0.9199999999999999,"y":1.44,"z":0.55},"palette":["#4A3220","#2B2F34","#3A4148","#7C352C","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-pigeon-trough","title":"Pigeon water and grit trough","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-pigeon-trough","kit":"fortress-signal-bastion","blurb":"Open stone drinking trough with real walls and a water surface, a perching rail on two posts and a partitioned grit box.","triangles":152,"size_m":{"x":1,"y":0.62,"z":0.5050000000000001},"palette":["#8A7F63","#D9CFB4","#5C6670","#C9A95C","#4A3220","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-wind-vane","title":"Cardinal wind vane mast","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-wind-vane","kit":"fortress-signal-bastion","blurb":"Iron vane mast on a stone pillar with fixed cardinal arms and letter plates beneath a pivoted arrow and tail on a bronze ball bearing.","triangles":328,"size_m":{"x":1.12,"y":3.975,"z":1.2400000000000002},"palette":["#D9CFB4","#B7A985","#2B2F34","#9C7430","#A2493D","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-cup-anemometer","title":"Cup anemometer post","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-cup-anemometer","kit":"fortress-signal-bastion","blurb":"Four hemispherical cups on crossed arms turning a spindle into a dial counter box on an oak post with a stone foot.","triangles":536,"size_m":{"x":1.06,"y":3.36,"z":1.06},"palette":["#8A7F63","#4A3220","#6B4A2F","#D9CFB4","#2B2F34","#3A4148","#9C7430","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-rain-gauge","title":"Rain gauge plinth","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-rain-gauge","kit":"fortress-signal-bastion","blurb":"Copper rain gauge with a raised collecting rim set in a stone plinth ring, a graduated bronze measuring cylinder and its rack.","triangles":408,"size_m":{"x":0.8,"y":0.8373205080756887,"z":0.8},"palette":["#8A7F63","#6E5220","#9C7430","#3A4148","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-instrument-screen","title":"Louvred thermometer screen","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-instrument-screen","kit":"fortress-signal-bastion","blurb":"Pale-painted double-louvred instrument screen on four legs with a hinged front door ajar, roof boards and wet and dry thermometers inside.","triangles":312,"size_m":{"x":0.95,"y":1.7499040443644922,"z":1.0940977271069015},"palette":["#8A653D","#D9CFB4","#5C6670","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-barometer-case","title":"Station barometer case","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-barometer-case","kit":"fortress-signal-bastion","blurb":"Tall oak barometer case on a post, its bronze cistern, column guard and vernier scale under a hood, with a dial thermometer.","triangles":156,"size_m":{"x":0.5,"y":2.25,"z":0.4},"palette":["#4A3220","#6B4A2F","#9C7430","#6E5220","#D9CFB4"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-storm-signal-mast","title":"Storm signal mast","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-storm-signal-mast","kit":"fortress-signal-bastion","blurb":"Guyed oak mast with a crossyard and halyard hoisting a black canvas cone point-down above a drum, belayed to a stone-footed cleat.","triangles":440,"size_m":{"x":3.21,"y":7.37,"z":0.82},"palette":["#8A7F63","#4A3220","#6B4A2F","#2B2F34","#B99B6B","#3A4148","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-nephoscope","title":"Cloud mirror nephoscope","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-nephoscope","kit":"fortress-signal-bastion","blurb":"Black-mirror cloud direction instrument: a dark polished disc in a bronze compass ring on a levelling table, with a sliding sight pin on a vertical rod.","triangles":328,"size_m":{"x":0.7,"y":1.46,"z":0.7},"palette":["#4A3220","#6B4A2F","#9C7430","#2B2F34","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-lightning-conductor","title":"Lightning conductor mast","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-lightning-conductor","kit":"fortress-signal-bastion","blurb":"Iron conductor rod with a three-point bronze crown on a guyed pole, its copper tape run down to a stone-capped earth pit and testing plate.","triangles":360,"size_m":{"x":1.7799999999999998,"y":6.9,"z":1.2},"palette":["#8A7F63","#4A3220","#2B2F34","#6E5220","#9C7430","#B7A985","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-rampart-stair","title":"Rampart stone stair","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-rampart-stair","kit":"fortress-signal-bastion","blurb":"Straight eight-tread limestone stair on a solid cheek wall rising 2.4 m to a railed landing, with an iron handrail on posts.","triangles":264,"size_m":{"x":2,"y":3.375,"z":4.2},"palette":["#D9CFB4","#B7A985","#8A7F63","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-barrow-ramp","title":"Cleated barrow ramp","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-barrow-ramp","kit":"fortress-signal-bastion","blurb":"Oak plank ramp with cleats and side kerbs rising on a stone pier to a flagged landing for barrowing fuel to the beacon deck.","triangles":132,"size_m":{"x":1.5,"y":1.4256740752746113,"z":4.25},"palette":["#D9CFB4","#B7A985","#8A7F63","#6B4A2F","#4A3220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-boardwalk","title":"Rampart boardwalk","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-boardwalk","kit":"fortress-signal-bastion","blurb":"Four-metre oak boardwalk of six planks on three stone sleepers with edge kerbs, keeping the walk dry along the rampart.","triangles":132,"size_m":{"x":1.76,"y":0.25,"z":4},"palette":["#8A7F63","#6B4A2F","#4A3220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-ditch-bridge","title":"Ditch footbridge","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-ditch-bridge","kit":"fortress-signal-bastion","blurb":"Plank footbridge on twin stringers bearing on stone abutment sills, with posted handrails both sides and knee braces.","triangles":156,"size_m":{"x":1.8,"y":1.7349999999999999,"z":4.4},"palette":["#D9CFB4","#4A3220","#6B4A2F","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-fingerpost","title":"Station fingerpost","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-fingerpost","kit":"fortress-signal-bastion","blurb":"Oak fingerpost on a stone foot with three pointed arms naming the tower, office and beacon, capped with a bronze ball.","triangles":176,"size_m":{"x":1.5979898987322332,"y":3.1,"z":1.0989949493661166},"palette":["#8A7F63","#4A3220","#8A653D","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-compass-apron","title":"Compass-rose paved apron","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-compass-apron","kit":"fortress-signal-bastion","blurb":"Four-metre square of limestone flags framed by kerbs, inlaid with a bronze eight-point compass rose for the arrival court.","triangles":188,"size_m":{"x":4.2,"y":0.21,"z":4.2},"palette":["#D9CFB4","#8A7F63","#9C7430","#6E5220","#A2493D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-kissing-gate","title":"Rampart kissing gate","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-kissing-gate","kit":"fortress-signal-bastion","blurb":"Pedestrian kissing gate: a hung oak gate swinging inside a U-shaped railed enclosure between stone posts, letting walkers pass one at a time.","triangles":164,"size_m":{"x":2.1,"y":1.4,"z":1},"palette":["#D9CFB4","#4A3220","#6B4A2F","#8A653D","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-stanchion-railing","title":"Chain stanchion railing","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-stanchion-railing","kit":"fortress-signal-bastion","blurb":"Four iron stanchions on stone feet linked by two drooping chain runs of oval links, guarding a four-metre parapet edge.","triangles":2800,"size_m":{"x":3.9000000000000004,"y":1.27,"z":0.3},"palette":["#8A7F63","#2B2F34","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-telegraph-spares","title":"Telegraph spares rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-telegraph-spares","kit":"fortress-signal-bastion","blurb":"Two-tier oak rack storing two spare indicator arms on pegs and four spare shutter boards in slots, with a pin box.","triangles":216,"size_m":{"x":1.9000000000000001,"y":1.6,"z":0.7},"palette":["#4A3220","#6B4A2F","#8A653D","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-spar-rack","title":"Spar and pole rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-spar-rack","kit":"fortress-signal-bastion","blurb":"Long three-bay rack of posts and arms holding spare mast spars, yards and a flagstaff horizontally clear of the ground.","triangles":204,"size_m":{"x":4.2,"y":1.4,"z":0.5700000000000001},"palette":["#4A3220","#6B4A2F","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-instrument-chest","title":"Instrument travelling chest","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-instrument-chest","kit":"fortress-signal-bastion","blurb":"Brass-cornered oak chest on its stand with the lid open on stays, showing a cloth-lined tray, a nested spyglass and heliograph mirror case.","triangles":188,"size_m":{"x":1,"y":1.167332777364274,"z":0.748120906005753},"palette":["#4A3220","#6B4A2F","#7C352C","#9C7430","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-lamp-locker","title":"Signal lamp locker","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-lamp-locker","kit":"fortress-signal-bastion","blurb":"Open-fronted iron-banded oak locker with two shelves of spare shuttered lamps, an oil can with spout and a wick tray.","triangles":216,"size_m":{"x":1.25,"y":1.65,"z":0.55},"palette":["#4A3220","#6B4A2F","#2B2F34","#3A4148","#5C6670","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-tool-chest","title":"Telegraph mender's tool chest","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-tool-chest","kit":"fortress-signal-bastion","blurb":"Joiner's chest on runners with the lid propped open over a saw till, holding a mallet, auger, drawknife and spare pivot pins.","triangles":208,"size_m":{"x":1.22,"y":0.9245729096996902,"z":0.7365038357380236},"palette":["#4A3220","#6B4A2F","#5C6670","#8A653D","#3A4148","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-spyglass-rack","title":"Spyglass wall rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-spyglass-rack","kit":"fortress-signal-bastion","blurb":"Footed oak rack board with three padded cradle pairs holding portable spyglasses of different lengths, and a lens-cloth hook.","triangles":216,"size_m":{"x":1.1,"y":1.515,"z":0.4},"palette":["#4A3220","#6B4A2F","#9C7430","#6E5220","#2B2F34","#D9CFB4"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-settle","title":"Watchkeeper's settle","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-settle","kit":"fortress-signal-bastion","blurb":"High-backed panelled oak settle with boxed arms, a lift-lid seat chest and a faded red cushion, sheltering the off-watch keeper.","triangles":120,"size_m":{"x":1.7,"y":1.96,"z":0.585},"palette":["#4A3220","#6B4A2F","#A2493D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-ladderback-chair","title":"Ladder-back desk chair","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-ladderback-chair","kit":"fortress-signal-bastion","blurb":"Clerk's ladder-back chair with turned posts, four arched back slats, rush seat and front stretchers.","triangles":144,"size_m":{"x":0.45,"y":1.05,"z":0.42},"palette":["#4A3220","#C9A95C","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-gateleg-table","title":"Gateleg duty table","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-gateleg-table","kit":"fortress-signal-bastion","blurb":"Oval-ended oak gateleg table with both leaves raised on swung gate legs, a fixed centre bed, drawer and floor stretchers.","triangles":156,"size_m":{"x":0.7,"y":0.76,"z":1.34},"palette":["#4A3220","#6B4A2F","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-cabin-stove","title":"Iron cabin stove","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-cabin-stove","kit":"fortress-signal-bastion","blurb":"Cast-iron box stove on short legs and a stone hearth slab, with an open fire door showing embers, a hob kettle and a flue pipe with damper.","triangles":236,"size_m":{"x":1,"y":2.24,"z":0.9},"palette":["#B7A985","#2B2F34","#3A4148","#D97B2E","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-coal-bunker","title":"Stove coal bunker","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-coal-bunker","kit":"fortress-signal-bastion","blurb":"Open-topped oak coal bunker with a raised hinged lid, a heaped coal fill below the rim, a scuttle and a fire shovel.","triangles":288,"size_m":{"x":1.2349999999999999,"y":1.1092029450408494,"z":0.5538741888168823},"palette":["#4A3220","#6B4A2F","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-signal-oilskin-stand","title":"Oilskin coat stand","line":"Environments","genre":"Fortress","factoryKey":"fortress-signal-oilskin-stand","kit":"fortress-signal-bastion","blurb":"Cross-footed oak coat stand with four turned pegs hanging two oilskin coats and sou'westers above a zinc-lined boot tray.","triangles":172,"size_m":{"x":0.8,"y":1.88,"z":1.1},"palette":["#4A3220","#6B4A2F","#8A653D","#C9A95C","#5C6670"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"msh_cannon","title":"Fortress cannon","line":"Props","genre":"Fortress gate ward","factoryKey":"msh_cannon","triangles":17615,"kit":"fortress-gate-ward","blurb":"Bronze cannon on a wooden carriage with spoked wheels, a stack of iron cannonballs and a ramrod beside it.","size_m":{"x":2.36,"y":1.3,"z":1.81},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_cannon/preview/still.webp","hasGlb":true},{"id":"msh_brazier","title":"Iron brazier","line":"Props","genre":"Fortress gate ward","factoryKey":"msh_brazier","triangles":9323,"kit":"fortress-gate-ward","blurb":"Three-legged wrought iron brazier bowl with burning logs.","size_m":{"x":1.3,"y":1.1,"z":1.3},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_brazier/preview/still.webp","hasGlb":true},{"id":"msh_church_bell","title":"Bronze bell","line":"Props","genre":"Abbey cloister","factoryKey":"msh_church_bell","triangles":11617,"kit":"abbey-cloister","blurb":"Large bronze bell hanging in a wooden frame with a rope.","size_m":{"x":1.45,"y":1.6,"z":1.4},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_church_bell/preview/still.webp","hasGlb":true},{"id":"msh_flag_pole","title":"Banner pole","line":"Props","genre":"Fortress gate ward","factoryKey":"msh_flag_pole","triangles":6996,"kit":"fortress-gate-ward","blurb":"Wooden pole with a hanging brick-red heraldic banner.","size_m":{"x":3.02,"y":6,"z":1.17},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_flag_pole/preview/still.webp","hasGlb":true},{"id":"msh_guard","title":"Town guard","line":"Characters","genre":"Fortress gate ward","factoryKey":"msh_guard","triangles":17531,"kit":"fortress-gate-ward","blurb":"Town guard in a teal tabard over chainmail with a simple helmet and boots.","size_m":{"x":2.1,"y":1.85,"z":0.46},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/characters/msh_guard/preview/still.webp","hasGlb":true}],"usage":{"grid_m":4,"scene_wide_knobs":[{"knob":"wear","values":["kept","weathered","derelict"],"rule":"Use one material wear value across the kit."}],"same_knob_different_values":[{"knob":"tallness"}],"has_terrain":true},"exampleScene":{"kit":"fortress-signal-bastion","title":"Semaphore Tower and Beacon Court","description":"Couriers arrive over the compass-rose apron between the fingerpost and mounting block, hand dispatches in at the office hatch, and look up the court to the semaphore tower, flanked by the keeper's cabin, flag hoist, shutter telegraph and the beacon drum with its fuel stack, under a corded scarp.","members":[{"id":"fortress-signal-tower","x":0,"z":-6},{"id":"fortress-signal-scarp-wall","x":0,"z":-10.5},{"id":"fortress-signal-operator-cabin","x":-8,"z":-5.5,"rotY":1.5707963267948966},{"id":"fortress-signal-beacon-platform","x":7.5,"z":-6},{"id":"fortress-signal-faggot-stack","x":11.2,"z":-1},{"id":"fortress-signal-shutter-telegraph","x":5,"z":0},{"id":"fortress-signal-flag-hoist-mast","x":-5,"z":0.5},{"id":"fortress-signal-telescope-pillar","x":2,"z":2.5},{"id":"fortress-signal-compass-apron","x":0,"z":6.5},{"id":"fortress-signal-fingerpost","x":-3.3,"z":8},{"id":"fortress-signal-mounting-block","x":3.3,"z":7.5},{"id":"fortress-signal-receiving-office","x":8.5,"z":5,"rotY":-1.5707963267948966}]}}