{"id":"fortress-quartermaster-yard","title":"Fortress quartermaster yard","line":"Environments","status":"published","blurb":"Stone storehouses, loading equipment, weighing and accounting furniture, provision stores and animal-service fixtures for a busy supply court.","parts":[{"id":"fortress-yard-warehouse","title":"Warehouse block","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-warehouse","kit":"fortress-quartermaster-yard","blurb":"Two-storey limestone warehouse with a hoist gable, loading doors and a slate roof.","triangles":304,"size_m":{"x":5.6,"y":5.8,"z":4.592113169984664},"palette":["#D9CFB4","#8A7F63","#4A3220","#6B4A2F","#B99B6B","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-granary","title":"Granary loft","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-granary","kit":"fortress-quartermaster-yard","blurb":"Raised grain loft on mushroom posts with louvered vents and a ladder.","triangles":264,"size_m":{"x":3.602870787603881,"y":3.7335586027117467,"z":3.111893154478256},"palette":["#6B4A2F","#4A3220","#8A7F63","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-annex","title":"Storehouse annex","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-annex","kit":"fortress-quartermaster-yard","blurb":"Lean-to annex with a sloped pent roof, plank walls and a double hatch.","triangles":96,"size_m":{"x":3.8,"y":2.7886237650700982,"z":2.694039649352683},"palette":["#B7A985","#4A3220","#6B4A2F","#2B2F34","#8A7F63"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-dock","title":"Loading dock","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-dock","kit":"fortress-quartermaster-yard","blurb":"Stone loading dock with edge timbers, iron mooring rings and a ramped end.","triangles":392,"size_m":{"x":5.501209217133153,"y":1.5558332264697723,"z":2.6666506350946113},"palette":["#D9CFB4","#4A3220","#2B2F34","#B7A985"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-dock-canopy","title":"Dock canopy","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-dock-canopy","kit":"fortress-quartermaster-yard","blurb":"Four-post dock canopy with a sloped cloth roof, valance and tie ropes.","triangles":148,"size_m":{"x":3.6,"y":2.74533821490975,"z":2.5908794298031657},"palette":["#4A3220","#A2493D","#7C352C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-cellar-house","title":"Cellar hatch house","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-cellar-house","kit":"fortress-quartermaster-yard","blurb":"Gabled hatch house over cellar steps with double doors and side cheeks.","triangles":396,"size_m":{"x":2.6249379322242126,"y":2.208109215387415,"z":2},"palette":["#D9CFB4","#4A3220","#6B4A2F","#8A7F63","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-drying-shed","title":"Drying shed","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-drying-shed","kit":"fortress-quartermaster-yard","blurb":"Open-sided drying shed with slatted racks, a louvered roof and herb strings.","triangles":524,"size_m":{"x":3,"y":2.4250000000000003,"z":2.190240184706653},"palette":["#4A3220","#6B4A2F","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-store-bay","title":"Open store bay","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-store-bay","kit":"fortress-quartermaster-yard","blurb":"Roofed open bay with a back wall, side bins and a hanging scale.","triangles":224,"size_m":{"x":3.8,"y":2.753223166897935,"z":2.3971061909239495},"palette":["#D9CFB4","#4A3220","#6B4A2F","#3A4148","#9C7430","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-office","title":"Yard office","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-office","kit":"fortress-quartermaster-yard","blurb":"Compact clerk's office with a counter hatch, shuttered window and a notice rail.","triangles":120,"size_m":{"x":2.999987508331101,"y":2.774375437366094,"z":2.792812717417739},"palette":["#B7A985","#8A7F63","#4A3220","#6B4A2F","#2B2F34","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-wall","title":"Yard wall segment","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-wall","kit":"fortress-quartermaster-yard","blurb":"Four-metre yard wall with coping, a recessed panel and a foot course.","triangles":72,"size_m":{"x":4.2,"y":2.2,"z":0.9},"palette":["#D9CFB4","#B7A985","#8A7F63","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-gate-pier","title":"Yard gate pier","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-gate-pier","kit":"fortress-quartermaster-yard","blurb":"Gate pier with cap, ball finial, hinge pintles and a lantern bracket.","triangles":220,"size_m":{"x":1,"y":2.945,"z":1.46},"palette":["#D9CFB4","#8A7F63","#B7A985","#2B2F34","#C9A95C","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-barrier-arm","title":"Yard barrier arm","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-barrier-arm","kit":"fortress-quartermaster-yard","blurb":"Pivoted striped barrier arm on a posted standard with a counterweight.","triangles":116,"size_m":{"x":2.8,"y":1.45,"z":0.7},"palette":["#4A3220","#8A7F63","#8A653D","#A2493D","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-cobbles","title":"Yard cobbled apron","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-cobbles","kit":"fortress-quartermaster-yard","blurb":"Six worn yard setts with pointed joints and a corner drain grate.","triangles":84,"size_m":{"x":3.4,"y":0.16,"z":1.9},"palette":["#D9CFB4","#B7A985","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-drain","title":"Drainage channel","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-drain","kit":"fortress-quartermaster-yard","blurb":"Open stone drain with side cheeks, three cover slabs and a silt grate.","triangles":84,"size_m":{"x":1.1,"y":0.48,"z":4},"palette":["#8A7F63","#D9CFB4","#B7A985","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-weighbridge","title":"Weighbridge deck","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-weighbridge","kit":"fortress-quartermaster-yard","blurb":"Timber weigh deck on stone piers with dial post, pointer and iron straps.","triangles":140,"size_m":{"x":2.4,"y":2.0749999999999997,"z":3},"palette":["#6B4A2F","#8A7F63","#4A3220","#C9A95C","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-wheel-stop","title":"Cart wheel stop","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-wheel-stop","kit":"fortress-quartermaster-yard","blurb":"Paired timber wheel stops on stone sills with iron shoes and pins.","triangles":136,"size_m":{"x":1.7999999999999998,"y":0.56,"z":1.8},"palette":["#4A3220","#8A7F63","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-lamp-post","title":"Yard lamp post","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-lamp-post","kit":"fortress-quartermaster-yard","blurb":"Short iron lamp post with a caged lamp, ladder bar and stone foot.","triangles":368,"size_m":{"x":0.4,"y":2.225,"z":0.65},"palette":["#2B2F34","#8A7F63","#3A4148","#C9A95C","#D97B2E"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-marker-stone","title":"Boundary marker stone","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-marker-stone","kit":"fortress-quartermaster-yard","blurb":"Weathered boundary stone with a bronze plaque, chiselled arrow and rubble foot.","triangles":64,"size_m":{"x":0.9,"y":1.9,"z":0.9},"palette":["#B7A985","#D9CFB4","#8A7F63","#9C7430","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-grain-bin","title":"Grain bin","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-grain-bin","kit":"fortress-quartermaster-yard","blurb":"Slatted grain bin with a heaped straw-gold fill, lid boards and a scoop.","triangles":160,"size_m":{"x":1.2200000000000002,"y":1.325,"z":1.02},"palette":["#4A3220","#6B4A2F","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-flour-sacks","title":"Flour sack stack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-flour-sacks","kit":"fortress-quartermaster-yard","blurb":"Six lashed flour sacks in a pyramid with rope ties and a straw pallet.","triangles":924,"size_m":{"x":1.4,"y":1.1,"z":1},"palette":["#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-biscuit-barrel","title":"Biscuit barrel","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-biscuit-barrel","kit":"fortress-quartermaster-yard","blurb":"Hooped biscuit barrel with a cloth cover, tie cord and a sample biscuit.","triangles":528,"size_m":{"x":0.675,"y":0.86,"z":0.53},"palette":["#4A3220","#2B2F34","#A2493D","#B99B6B","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-pork-barrel","title":"Salt pork barrel","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-pork-barrel","kit":"fortress-quartermaster-yard","blurb":"Brine barrel with a salt crust, stave bands, lid weight and a brine ladle.","triangles":452,"size_m":{"x":0.9312331326048687,"y":1.1265018721349596,"z":1.0350000000000001},"palette":["#6B4A2F","#2B2F34","#5C6670","#C9A95C","#4A3220","#8A7F63","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-fish-rack","title":"Dried fish rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-fish-rack","kit":"fortress-quartermaster-yard","blurb":"A-framed drying rack hung with six salt fish and a gutting knife.","triangles":456,"size_m":{"x":1.615877587056222,"y":1.5879734576254925,"z":0.7},"palette":["#4A3220","#6B4A2F","#5C6670","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-cheese-rack","title":"Cheese rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-cheese-rack","kit":"fortress-quartermaster-yard","blurb":"Three-tier cheese rack with six cloth-bound wheels and a wax stamp.","triangles":572,"size_m":{"x":1.6,"y":1.6,"z":0.5},"palette":["#4A3220","#6B4A2F","#C9A95C","#A2493D","#7C352C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-onion-rail","title":"Onion braid rail","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-onion-rail","kit":"fortress-quartermaster-yard","blurb":"Posted rail carrying four braided onion strings with tie loops.","triangles":772,"size_m":{"x":2,"y":1.5,"z":0.14},"palette":["#4A3220","#6B4A2F","#C9A95C","#8A653D","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-apple-crate","title":"Apple crate","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-apple-crate","kit":"fortress-quartermaster-yard","blurb":"Slatted apple crate heaped with nine round fruit and a straw lining.","triangles":792,"size_m":{"x":0.8,"y":0.4600000000000001,"z":0.6000000000000001},"palette":["#4A3220","#6B4A2F","#C9A95C","#7C352C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-bread-oven","title":"Field bread oven","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-bread-oven","kit":"fortress-quartermaster-yard","blurb":"Domed clay bread oven on a stone base with a stoked mouth and a peel.","triangles":436,"size_m":{"x":1.4,"y":1.045,"z":2.45},"palette":["#8A7F63","#B7A985","#2B2F34","#D97B2E","#D9CFB4","#8A653D","#6B4A2F","#4A3220","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-ale-barrel","title":"Ale barrel","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-ale-barrel","kit":"fortress-quartermaster-yard","blurb":"Bulged ale barrel with hoops, tap, drip tray and a chalk tally mark.","triangles":532,"size_m":{"x":0.57,"y":0.9,"z":0.8300000000000001},"palette":["#6B4A2F","#4A3220","#2B2F34","#6E5220","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-water-cask","title":"Water cask","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-water-cask","kit":"fortress-quartermaster-yard","blurb":"Standing water cask with a lidded top, rope sling, cup and stone stand.","triangles":552,"size_m":{"x":0.7,"y":1.3,"z":0.7},"palette":["#8A7F63","#4A3220","#2B2F34","#6B4A2F","#B99B6B","#6E5220","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-skin-rack","title":"Wine skin rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-skin-rack","kit":"fortress-quartermaster-yard","blurb":"Posted rack hung with four stoppered wine skins and a funnel.","triangles":500,"size_m":{"x":1.6,"y":1.4,"z":0.46499999999999997},"palette":["#4A3220","#6B4A2F","#7C352C","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-dresser","title":"Kitchen dresser","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-dresser","kit":"fortress-quartermaster-yard","blurb":"Two-tier dresser with plates, bowls, hooks and a foot rail.","triangles":520,"size_m":{"x":1.6,"y":1.58,"z":0.5},"palette":["#8A653D","#4A3220","#6B4A2F","#C9A95C","#6E5220","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-cauldron","title":"Stew cauldron","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-cauldron","kit":"fortress-quartermaster-yard","blurb":"Bellied stew pot with a Bail handle, lid, ladle and a stone trivet.","triangles":580,"size_m":{"x":1.1600000000000001,"y":1.125,"z":0.785},"palette":["#2B2F34","#3A4148","#4A3220","#6B4A2F","#5C6670","#6E5220","#8A7F63"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-tripod","title":"Cauldron tripod","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-tripod","kit":"fortress-quartermaster-yard","blurb":"Lashed iron tripod with a hanging chain, hook and an ash bed.","triangles":464,"size_m":{"x":1.1892565613379475,"y":1.775,"z":1.0502346545926247},"palette":["#2B2F34","#B99B6B","#3A4148","#8A7F63","#D97B2E"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-spit","title":"Spit roaster","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-spit","kit":"fortress-quartermaster-yard","blurb":"Twin-posted spit with a crank, skewered joint, drip tray and fork rest.","triangles":504,"size_m":{"x":1.97,"y":1.1,"z":0.56},"palette":["#4A3220","#3A4148","#2B2F34","#6B4A2F","#8A653D","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-chopping-block","title":"Chopping block","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-chopping-block","kit":"fortress-quartermaster-yard","blurb":"Ringed chopping block with a cleaver, split logs and a kindling basket.","triangles":292,"size_m":{"x":1.2400000000000002,"y":0.76,"z":0.675},"palette":["#6B4A2F","#2B2F34","#5C6670","#3A4148","#4A3220","#8A653D","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-ladle-rail","title":"Ladle rail","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-ladle-rail","kit":"fortress-quartermaster-yard","blurb":"Wall rail hung with three ladles, a skimmer and two hanging hooks.","triangles":212,"size_m":{"x":1.4,"y":0.5499999999999999,"z":0.16999999999999998},"palette":["#4A3220","#2B2F34","#6E5220","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-nailed-crate","title":"Nailed crate","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-nailed-crate","kit":"fortress-quartermaster-yard","blurb":"Close-boarded crate with corner battens, clench nails and a chalk mark.","triangles":452,"size_m":{"x":0.94,"y":0.73,"z":0.9450000000000001},"palette":["#6B4A2F","#4A3220","#2B2F34","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-slatted-crate","title":"Slatted crate","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-slatted-crate","kit":"fortress-quartermaster-yard","blurb":"Airy slatted crate with straw show-through, end frames and a rope handle.","triangles":240,"size_m":{"x":0.98,"y":0.71,"z":0.9473205080756888},"palette":["#4A3220","#6B4A2F","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-arms-chest","title":"Arms chest","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-arms-chest","kit":"fortress-quartermaster-yard","blurb":"Long arms chest with a fitted lid, butt notches, oil cloth and a lock.","triangles":132,"size_m":{"x":1.65,"y":0.6000000000000001,"z":0.56},"palette":["#4A3220","#6B4A2F","#7C352C","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-linen-chest","title":"Linen chest","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-linen-chest","kit":"fortress-quartermaster-yard","blurb":"Low linen chest with folded cloth piles, a till box and brass hinges.","triangles":120,"size_m":{"x":1.25,"y":0.7749999999999999,"z":0.655},"palette":["#6B4A2F","#4A3220","#A2493D","#C9A95C","#7C352C","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-straw-bale","title":"Straw packing bale","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-straw-bale","kit":"fortress-quartermaster-yard","blurb":"Compressed straw bale with rope lashings, a packing needle and a tag.","triangles":648,"size_m":{"x":1.12,"y":0.775,"z":0.72},"palette":["#C9A95C","#B99B6B","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-wrap-roll","title":"Canvas wrap roll","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-wrap-roll","kit":"fortress-quartermaster-yard","blurb":"Standing canvas roll on a cradle with a loose flap, cord and shears.","triangles":268,"size_m":{"x":0.9310467556151796,"y":1.4,"z":0.625},"palette":["#A2493D","#4A3220","#7C352C","#B99B6B","#3A4148","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-seal-desk","title":"Seal stamp desk","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-seal-desk","kit":"fortress-quartermaster-yard","blurb":"Low stamping desk with a seal press, wax cake, stamp heads and a mallet.","triangles":224,"size_m":{"x":1,"y":1.168974040796678,"z":0.6},"palette":["#6B4A2F","#4A3220","#6E5220","#2B2F34","#7C352C","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-stencil-plate","title":"Stencil plate","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-stencil-plate","kit":"fortress-quartermaster-yard","blurb":"Hung brass stencil plate with cut letters, frame, chains and a brush pot.","triangles":168,"size_m":{"x":0.7,"y":1.86,"z":0.285},"palette":["#4A3220","#9C7430","#2B2F34","#6B4A2F","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-twine-reel","title":"Twine reel","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-twine-reel","kit":"fortress-quartermaster-yard","blurb":"Footed twine reel with wound cord, guide eye, cutter blade and loose end.","triangles":308,"size_m":{"x":0.5,"y":0.88,"z":0.7850367178742479},"palette":["#4A3220","#6B4A2F","#B99B6B","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-hay-cart","title":"Hay hand cart","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-hay-cart","kit":"fortress-quartermaster-yard","blurb":"Flatbed hay cart with corner posts, side rails, disc wheels and a straw load.","triangles":560,"size_m":{"x":1.4000000000000001,"y":1.585,"z":1.8},"palette":["#6B4A2F","#4A3220","#2B2F34","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-sack-trolley","title":"Sack trolley","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-sack-trolley","kit":"fortress-quartermaster-yard","blurb":"Two-wheeled sack truck with a ledge, handles, straps and a lashed sack.","triangles":552,"size_m":{"x":0.6400000000000001,"y":1.4959475159466056,"z":0.5900000000000001},"palette":["#4A3220","#3A4148","#2B2F34","#6B4A2F","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-cart-bed","title":"Spare cart bed","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-cart-bed","kit":"fortress-quartermaster-yard","blurb":"Spare cart bed on trestles with side boards, iron corners and a canvas cover.","triangles":128,"size_m":{"x":1.3199999999999998,"y":1.1,"z":2.02},"palette":["#6B4A2F","#4A3220","#2B2F34","#A2493D","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-wheel-rack","title":"Spare wheel rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-wheel-rack","kit":"fortress-quartermaster-yard","blurb":"A-framed rack holding two tyred spare wheels with hubs and linchpins.","triangles":496,"size_m":{"x":1.4626350335616094,"y":1.3861658655054456,"z":0.62},"palette":["#4A3220","#6B4A2F","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-wheel-chock","title":"Wheel chock pair","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-wheel-chock","kit":"fortress-quartermaster-yard","blurb":"Roped pair of oak wheel chocks with iron shoes and a pull ring.","triangles":224,"size_m":{"x":1.2071024301483728,"y":0.40710243014837266,"z":0.42},"palette":["#4A3220","#2B2F34","#B99B6B","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-harness-rail","title":"Harness peg rail","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-harness-rail","kit":"fortress-quartermaster-yard","blurb":"Posted rail hung with four harness straps, brass rings and a hook board.","triangles":672,"size_m":{"x":2,"y":1.6,"z":0.15000000000000002},"palette":["#4A3220","#6B4A2F","#9C7430","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-yoke-frame","title":"Ox yoke frame","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-yoke-frame","kit":"fortress-quartermaster-yard","blurb":"Ox yoke beam with two neck bows, straps and a centre ring.","triangles":492,"size_m":{"x":2,"y":1.09,"z":0.18},"palette":["#6B4A2F","#4A3220","#B99B6B","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-saddle-trestle","title":"Saddle trestle","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-saddle-trestle","kit":"fortress-quartermaster-yard","blurb":"X-framed saddle trestle with a cloth seat, girth strap and stirrup rings.","triangles":464,"size_m":{"x":0.881500490682644,"y":1.2009666538625632,"z":0.625},"palette":["#4A3220","#6B4A2F","#7C352C","#B99B6B","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-feed-bin","title":"Feed bin","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-feed-bin","kit":"fortress-quartermaster-yard","blurb":"Oat bin with a heaped fill, hinged lid, scoop and a straw spill mat.","triangles":132,"size_m":{"x":1.125,"y":1.1263375945184053,"z":1.4794396815249278},"palette":["#4A3220","#C9A95C","#6B4A2F","#2B2F34","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-balance-stand","title":"Balance beam stand","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-balance-stand","kit":"fortress-quartermaster-yard","blurb":"Tall balance stand with a beam, twin pans, cords, pointer and stone foot.","triangles":252,"size_m":{"x":1.42,"y":1.7,"z":0.5},"palette":["#4A3220","#8A7F63","#3A4148","#9C7430","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-weight-set","title":"Weight stone set","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-weight-set","kit":"fortress-quartermaster-yard","blurb":"Stepped stand with seven graduated iron and stone trade weights.","triangles":168,"size_m":{"x":1.2,"y":0.58,"z":0.4},"palette":["#4A3220","#3A4148","#2B2F34","#8A7F63","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-bushel","title":"Bushel measure","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-bushel","kit":"fortress-quartermaster-yard","blurb":"Staved bushel with grain heap, strike stick and a tally tag.","triangles":268,"size_m":{"x":0.8294174321976496,"y":0.65,"z":0.7050000000000001},"palette":["#6B4A2F","#2B2F34","#C9A95C","#4A3220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-ell-rack","title":"Ell rod rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-ell-rack","kit":"fortress-quartermaster-yard","blurb":"Wall-mounted rack with two banded ell rods and a hanging plumb line.","triangles":448,"size_m":{"x":0.65,"y":1.4,"z":1.4},"palette":["#4A3220","#6B4A2F","#8A653D","#7C352C","#B99B6B","#9C7430"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-tally-board","title":"Tally board","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-tally-board","kit":"fortress-quartermaster-yard","blurb":"Tall tally board with peg rows, hanging tallies and a chalk gutter.","triangles":284,"size_m":{"x":0.7,"y":1.9,"z":0.4},"palette":["#4A3220","#8A653D","#C9A95C","#6B4A2F","#B7A985"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-ledger-desk","title":"Ledger desk","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-ledger-desk","kit":"fortress-quartermaster-yard","blurb":"Sloped clerk's desk with ledger, inkwell, quills, stool and a foot rail.","triangles":140,"size_m":{"x":1,"y":1.1075891411233032,"z":1.2999999999999998},"palette":["#6B4A2F","#4A3220","#7C352C","#C9A95C","#2B2F34"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-coin-scale","title":"Coin scale","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-coin-scale","kit":"fortress-quartermaster-yard","blurb":"Cased precision scale with a beam, tiny pans, weights, tweezers and a lid.","triangles":212,"size_m":{"x":0.72,"y":0.7215671115299995,"z":0.8315265340783674},"palette":["#4A3220","#9C7430","#6E5220","#B99B6B","#3A4148","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-inkwell-stand","title":"Inkwell stand","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-inkwell-stand","kit":"fortress-quartermaster-yard","blurb":"Posted inkwell stand with quill rest, three quills, sand shaker and a tray.","triangles":168,"size_m":{"x":0.5,"y":0.8799999999999999,"z":0.4745293199635434},"palette":["#4A3220","#6B4A2F","#2B2F34","#3A4148","#C9A95C","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-seal-press-heavy","title":"Heavy seal press","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-seal-press-heavy","kit":"fortress-quartermaster-yard","blurb":"Framed heavy seal press with a screw, die, wax bed and sealed tallies.","triangles":160,"size_m":{"x":0.9500000000000001,"y":1.195,"z":0.575},"palette":["#4A3220","#3A4148","#6B4A2F","#9C7430","#7C352C","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-surcoat-rail","title":"Surcoat hanging rail","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-surcoat-rail","kit":"fortress-quartermaster-yard","blurb":"Long posted rail with four hanging surcoats, pegs and a mending basket.","triangles":212,"size_m":{"x":2.4,"y":1.7,"z":0.6},"palette":["#4A3220","#6B4A2F","#A2493D","#7C352C","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-cloak-stack","title":"Folded cloak stack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-cloak-stack","kit":"fortress-quartermaster-yard","blurb":"Shelved stack of six folded cloaks with alternating dyes and a cedar rail.","triangles":132,"size_m":{"x":1,"y":1.23,"z":0.5},"palette":["#4A3220","#6B4A2F","#A2493D","#7C352C","#8A653D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-boot-rack","title":"Boot rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-boot-rack","kit":"fortress-quartermaster-yard","blurb":"Two-tier boot rack with four pairs of marching boots and toe boards.","triangles":192,"size_m":{"x":1.6,"y":1.075,"z":0.4},"palette":["#4A3220","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-belt-rail","title":"Belt peg rail","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-belt-rail","kit":"fortress-quartermaster-yard","blurb":"Peg rail with four coiled belts, brass buckles and a hanging measure.","triangles":764,"size_m":{"x":1.4,"y":1.45,"z":0.31999999999999995},"palette":["#4A3220","#8A653D","#9C7430","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-glove-basket","title":"Glove basket","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-glove-basket","kit":"fortress-quartermaster-yard","blurb":"Low basket heaped with four pairs of work gloves and a darning ball.","triangles":328,"size_m":{"x":0.45499999999999996,"y":0.43,"z":0.47},"palette":["#8A653D","#4A3220","#7C352C","#C9A95C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-blanket-bin","title":"Blanket bin","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-blanket-bin","kit":"fortress-quartermaster-yard","blurb":"Deep issue bin with rolled blankets, dividers and a chalked size board.","triangles":432,"size_m":{"x":1.2,"y":0.9249999999999998,"z":0.725},"palette":["#4A3220","#6B4A2F","#A2493D","#7C352C","#B99B6B","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-kit-bag","title":"Kit bag","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-kit-bag","kit":"fortress-quartermaster-yard","blurb":"Lashed canvas kit bag with a draw cord, shoulder strap and a name tag.","triangles":456,"size_m":{"x":0.405,"y":0.78,"z":0.7150000000000001},"palette":["#A2493D","#7C352C","#B99B6B","#4A3220","#9C7430","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-sewing-bench","title":"Sewing bench","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-sewing-bench","kit":"fortress-quartermaster-yard","blurb":"Low mending bench with a cloth panel, needle roll, shears and a lamp.","triangles":356,"size_m":{"x":1.2,"y":0.695,"z":0.5},"palette":["#8A653D","#4A3220","#A2493D","#7C352C","#3A4148","#2B2F34","#6E5220","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-patch-basket","title":"Patch cloth basket","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-patch-basket","kit":"fortress-quartermaster-yard","blurb":"Shallow basket of folded patches with a folded standard and a chalk tin.","triangles":124,"size_m":{"x":0.51,"y":0.45999999999999996,"z":0.36},"palette":["#8A653D","#A2493D","#7C352C","#C9A95C","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-coal-bunker","title":"Coal bunker","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-coal-bunker","kit":"fortress-quartermaster-yard","blurb":"Boarded coal bunker with a heaped black fill, shovel and a tally slate.","triangles":168,"size_m":{"x":1.6334885678936792,"y":1.1600000000000001,"z":1.32},"palette":["#4A3220","#2B2F34","#3A4148","#6B4A2F","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-wood-stack","title":"Firewood stack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-wood-stack","kit":"fortress-quartermaster-yard","blurb":"Cross-stacked firewood wall with end posts, bark roof and a log carrier.","triangles":200,"size_m":{"x":2.12,"y":1.212908223001473,"z":1.05},"palette":["#4A3220","#6B4A2F","#B99B6B","#7C352C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-kindling-box","title":"Kindling box","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-kindling-box","kit":"fortress-quartermaster-yard","blurb":"Open kindling box with split sticks, a hatchet and a straw bed.","triangles":96,"size_m":{"x":0.6,"y":0.62,"z":0.47500000000000003},"palette":["#4A3220","#C9A95C","#8A653D","#3A4148","#6B4A2F"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-oil-jar","title":"Oil jar row","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-oil-jar","kit":"fortress-quartermaster-yard","blurb":"Three sealed oil jars in a row with cord seals, tags and a straw bed.","triangles":504,"size_m":{"x":1.2,"y":0.63,"z":0.55},"palette":["#C9A95C","#6E5220","#7C352C","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-candle-rack","title":"Candle rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-candle-rack","kit":"fortress-quartermaster-yard","blurb":"Two-tier candle rack with nine tallow sticks, drip pans and a snuffer.","triangles":376,"size_m":{"x":1.2,"y":0.9,"z":0.3},"palette":["#4A3220","#6B4A2F","#C9A95C","#3A4148","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-rushlight","title":"Rushlight holder","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-rushlight","kit":"fortress-quartermaster-yard","blurb":"Counterweighted rushlight with a gripped rush, tripod foot and a spare bundle.","triangles":384,"size_m":{"x":0.8878711704422485,"y":1.365,"z":0.6401352511582374},"palette":["#2B2F34","#3A4148","#C9A95C","#D97B2E","#8A7F63","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-lantern-shelf","title":"Lantern store shelf","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-lantern-shelf","kit":"fortress-quartermaster-yard","blurb":"Two-tier lantern shelf with three caged lamps, spare globes and oil.","triangles":356,"size_m":{"x":1.4,"y":1.285,"z":0.4},"palette":["#4A3220","#6B4A2F","#2B2F34","#C9A95C","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-tallow-block","title":"Tallow block","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-tallow-block","kit":"fortress-quartermaster-yard","blurb":"Rendered tallow block on a cutting board with a wire cutter and wrapped dips.","triangles":208,"size_m":{"x":0.7,"y":0.7575797317639227,"z":0.5},"palette":["#8A653D","#4A3220","#C9A95C","#3A4148","#6B4A2F","#A2493D"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-ash-bucket","title":"Ash bucket","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-ash-bucket","kit":"fortress-quartermaster-yard","blurb":"Hooped ash bucket with a heaped fill, leaning lid, scoop and a stray ember.","triangles":348,"size_m":{"x":0.8913957307592002,"y":0.6549999999999999,"z":0.595},"palette":["#4A3220","#2B2F34","#8A7F63","#B7A985","#6B4A2F","#8A653D","#D97B2E"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-mounting-block","title":"Mounting block","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-mounting-block","kit":"fortress-quartermaster-yard","blurb":"Three-step stone mounting block with a cap course and iron shoe scraper.","triangles":72,"size_m":{"x":1,"y":0.98,"z":0.9},"palette":["#D9CFB4","#B7A985","#2B2F34","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-horse-trough","title":"Stone horse trough","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-horse-trough","kit":"fortress-quartermaster-yard","blurb":"Hollowed stone trough with dark water, a plinth course and a straw spill.","triangles":80,"size_m":{"x":2.2,"y":0.7300000000000001,"z":1.25},"palette":["#B7A985","#5C6670","#8A7F63","#C9A95C","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-hitch-post","title":"Hitching post","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-hitch-post","kit":"fortress-quartermaster-yard","blurb":"Single hitching post with a crossarm, tie rings, ropes and a stone shoe.","triangles":404,"size_m":{"x":0.93,"y":1.445,"z":0.4},"palette":["#4A3220","#8A7F63","#6B4A2F","#2B2F34","#B99B6B"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-kennel","title":"Dog kennel","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-kennel","kit":"fortress-quartermaster-yard","blurb":"Boarded dog kennel with a pitched roof, dark doorway, bowl and straw bed.","triangles":152,"size_m":{"x":0.9738428306631923,"y":0.91932717892498,"z":0.92},"palette":["#4A3220","#6B4A2F","#2B2F34","#6E5220","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-notice-board","title":"Notice board","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-notice-board","kit":"fortress-quartermaster-yard","blurb":"Posted notice board with a rain cap, six pinned orders and a chalk rail.","triangles":120,"size_m":{"x":1.4,"y":1.8900000000000001,"z":0.25},"palette":["#4A3220","#6B4A2F","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-lost-chest","title":"Lost-property chest","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-lost-chest","kit":"fortress-quartermaster-yard","blurb":"Low lost-property chest with an open lid, stray gear and a paper tag.","triangles":240,"size_m":{"x":1.05,"y":0.9423886507679512,"z":0.8750497338754217},"palette":["#4A3220","#6B4A2F","#2B2F34","#7C352C","#6E5220","#C9A95C"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-rain-barrel","title":"Rain barrel","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-rain-barrel","kit":"fortress-quartermaster-yard","blurb":"Open rain barrel under a drip chain with hoops, a stand and a dipper.","triangles":728,"size_m":{"x":0.7,"y":2.2,"z":0.7},"palette":["#4A3220","#2B2F34","#5C6670","#8A7F63","#8A653D","#6E5220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-bench","title":"Yard bench","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-bench","kit":"fortress-quartermaster-yard","blurb":"Backless yard bench with through-tenon legs, stretchers and end caps.","triangles":108,"size_m":{"x":1.8,"y":0.6,"z":0.45},"palette":["#6B4A2F","#4A3220"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"fortress-yard-broom-rack","title":"Yard broom rack","line":"Environments","genre":"Fortress","factoryKey":"fortress-yard-broom-rack","kit":"fortress-quartermaster-yard","blurb":"Wall rack with three besoms, a dustpan and a handled brush.","triangles":564,"size_m":{"x":0.9,"y":1.125,"z":0.36928633100838065},"palette":["#4A3220","#8A653D","#C9A95C","#6B4A2F","#B99B6B","#3A4148"],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the authored materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"source","v":"Original procedural recipe · catalogue expansion 2026-10-01"},{"k":"construction","v":"Named low-poly components · no imported artwork"},{"k":"delivery","v":"Browser preview; release and engine imports unverified"}]},{"id":"msh_barrel","title":"Banded oak barrel","line":"Props","genre":"Harbor quays","factoryKey":"msh_barrel","triangles":9376,"kit":"harbor-quays","blurb":"Sturdy banded oak storage barrel with three dark iron hoops, a slightly bulging belly, visible staves and a round lid with a wooden bung.","size_m":{"x":0.75,"y":0.9,"z":0.77},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_barrel/preview/still.webp","hasGlb":true},{"id":"msh_treasure_chest","title":"Treasure chest","line":"Props","genre":"Dungeon crew","factoryKey":"msh_treasure_chest","triangles":19472,"kit":"dungeon-crew","blurb":"Ornate wooden treasure chest with brass fittings, the lid open, overflowing with gold coins, a jewelled goblet and a crown.","size_m":{"x":0.7,"y":0.7,"z":0.49},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_treasure_chest/preview/still.webp","hasGlb":true},{"id":"msh_cannon","title":"Fortress cannon","line":"Props","genre":"Fortress gate ward","factoryKey":"msh_cannon","triangles":17615,"kit":"fortress-gate-ward","blurb":"Bronze cannon on a wooden carriage with spoked wheels, a stack of iron cannonballs and a ramrod beside it.","size_m":{"x":2.36,"y":1.3,"z":1.81},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_cannon/preview/still.webp","hasGlb":true},{"id":"msh_crate","title":"Supply crate","line":"Props","genre":"Harbor quays","factoryKey":"msh_crate","triangles":9375,"kit":"harbor-quays","blurb":"Sturdy wooden supply crate with iron corner brackets and rope handles.","size_m":{"x":0.77,"y":0.7,"z":0.87},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_crate/preview/still.webp","hasGlb":true},{"id":"msh_crate_stack","title":"Crate stack with tarp","line":"Props","genre":"Harbor quays","factoryKey":"msh_crate_stack","triangles":9839,"kit":"harbor-quays","blurb":"Stack of three wooden crates partly covered by a tied canvas tarp.","size_m":{"x":1.73,"y":1.6,"z":1.13},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_crate_stack/preview/still.webp","hasGlb":true},{"id":"msh_grain_sacks","title":"Grain sack pile","line":"Props","genre":"Bakers lane","factoryKey":"msh_grain_sacks","triangles":10304,"kit":"market-bakers","blurb":"Pile of five tied burlap grain sacks, one open spilling wheat.","size_m":{"x":1.13,"y":0.9,"z":0.98},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_grain_sacks/preview/still.webp","hasGlb":true},{"id":"msh_cask_rack","title":"Casks on rack","line":"Props","genre":"Bakers lane","factoryKey":"msh_cask_rack","triangles":9600,"kit":"market-bakers","blurb":"Three small wine casks lying on a wooden rack with spigots.","size_m":{"x":3.64,"y":1.6,"z":1.77},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_cask_rack/preview/still.webp","hasGlb":true},{"id":"msh_armor_stand","title":"Armour stand","line":"Props","genre":"Fortress garrison barracks","factoryKey":"msh_armor_stand","triangles":11790,"kit":"fortress-barracks","blurb":"Knight armour set on a wooden stand with a helmet and a shield.","size_m":{"x":1.17,"y":1.9,"z":0.94},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/props/msh_armor_stand/preview/still.webp","hasGlb":true},{"id":"msh_guard","title":"Town guard","line":"Characters","genre":"Fortress gate ward","factoryKey":"msh_guard","triangles":17531,"kit":"fortress-gate-ward","blurb":"Town guard in a teal tabard over chainmail with a simple helmet and boots.","size_m":{"x":2.1,"y":1.85,"z":0.46},"palette":[],"has_rig":false,"remixable":true,"has_night":false,"has_ik":false,"knobs":[{"name":"wear","type":"choice","default":"kept","label":"Wear","describe":"Darken the painted materials without changing geometry.","options":["kept","weathered","derelict"]},{"name":"tallness","type":"range","default":1,"label":"Tallness","describe":"Scale height while keeping the base on the ground.","min":0.85,"max":1.2,"step":0.01,"affects":"geometry"},{"name":"proportion","type":"range","default":1,"label":"Width / depth","describe":"Slim to broad. Scales the whole footprint without changing topology or rig weights.","min":0.6,"max":1.5,"step":0.05,"group":"Shape","affects":"geometry","optional":true},{"name":"remixPalette","type":"choice","default":"original","label":"Palette swap","describe":"Original, warm ember, forest, ocean, porcelain or violet. Recolours materials locally; no new files needed.","options":["original","ember","forest","ocean","porcelain","violet"],"group":"Colour","affects":"material","optional":true},{"name":"finish","type":"choice","default":"original","label":"Finish","describe":"Keep the original or switch to matte, satin, metallic, painted or stylised surfaces.","options":["original","matte","satin","metallic","painted","stylised"],"group":"Material","affects":"material","optional":true},{"name":"age","type":"range","default":0,"label":"Age","describe":"Clean (0), weathered (0.5), ruined (1): faded colour, rough surfaces, mottling and darkened edges.","min":0,"max":1,"step":0.05,"group":"Wear","affects":"material","optional":true},{"name":"previewLight","type":"choice","default":"studio","label":"Lighting preset","describe":"Day, dusk, night or neutral studio. Preview only; lighting is not baked into your model.","options":["day","dusk","night","studio"],"group":"Light","affects":"preview","optional":true}],"presets":{"kept":{"wear":"kept","tallness":1},"weathered":{"wear":"weathered","tallness":1}},"hallmarks":[],"provenance":[{"k":"lane","v":"A · Meshy image-to-3D from a Tripo concept"},{"k":"textures","v":"PBR · base colour, normal, metal-rough · 1024px webp"},{"k":"delivery","v":"Browser preview; engine imports unverified"}],"cover":"/bank/characters/msh_guard/preview/still.webp","hasGlb":true}],"usage":{"grid_m":4,"scene_wide_knobs":[{"knob":"wear","values":["kept","weathered","derelict"],"rule":"Use one material wear value across the kit."}],"same_knob_different_values":[{"knob":"tallness"}],"has_terrain":true},"exampleScene":{"kit":"fortress-quartermaster-yard","title":"Warehouse weighing and loading court","description":"The warehouse overlooks a broad loading dock between an inward-facing office and open store bay. Weighing and ledger work share the left arrival edge; trolley, sacks and crate form the right service edge, while the notice board and horse-service station remain clear of the central cart approach.","members":[{"id":"fortress-yard-warehouse","x":0,"z":-5.5},{"id":"fortress-yard-office","x":-5.4,"z":-2.7,"rotY":1.5707963267948966},{"id":"fortress-yard-store-bay","x":5.1,"z":-3.2,"rotY":-1.5707963267948966},{"id":"fortress-yard-dock","x":0,"z":-1.7},{"id":"fortress-yard-balance-stand","x":-0.5,"z":1.25},{"id":"fortress-yard-sack-trolley","x":2.5,"z":1.6},{"id":"fortress-yard-flour-sacks","x":4.15,"z":-0.3},{"id":"fortress-yard-slatted-crate","x":4.5,"z":1},{"id":"fortress-yard-ledger-desk","x":-2.4,"z":1},{"id":"fortress-yard-horse-trough","x":6.2,"z":1.8},{"id":"fortress-yard-hitch-post","x":5.2,"z":3.7},{"id":"fortress-yard-notice-board","x":-4.7,"z":3.6}]}}